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AI Insights · Timothy · April 2022

Top 5 Tycoon Games on iOS in Lebanon Q1 2022

Explore the performance trends of the top 5 Tycoon games on iOS in Lebanon during Q1 2022, including the weekly revenue, downloads, and active users for each game.

Top 5 Tycoon Games on iOS in Lebanon Q1 2022

In the first quarter of 2022, tycoon games on the iOS platform in Lebanon showcased varying trends in weekly revenue, downloads, and active users. Here's a detailed look at the performance of the top 5 Tycoon games during this period, based on data from Sensor Tower.

Township from Playrix saw a peak in weekly revenue of approximately $319 in the first week of January, followed by fluctuations throughout the quarter, ending at $176 in the last week of March. Weekly downloads were highest in mid-January at 652 and saw a decline towards February, stabilizing around 200 in March. Weekly active users started at 3.2K and peaked at nearly 3.8K in mid-January, with a slight decline to 2.9K by the end of March.

Hay Day by Supercell experienced relatively steady weekly revenue, peaking at $154 in the last week of December and ending at $144 in late March. Weekly downloads were consistently above 500 in January and February, with a slight drop to 425 in the last week of March. The game maintained a robust number of weekly active users, beginning at 15.4K and peaking at almost 16K in early March, before slightly declining to 14.7K by the end of the quarter.

SimCity BuildIt from Electronic Arts showed notable growth in weekly revenue, particularly in mid-March where it reached $137. Weekly downloads saw a significant increase towards the end of March, peaking at 193. The game’s weekly active users also showed an upward trend, starting at 834 and reaching 962 by the last week of March.

Jurassic World™: The Game by Jam City, Inc. had varied weekly revenue, with a peak of $148 in mid-March. Weekly downloads were minimal, with occasional spikes such as 33 downloads in early January. Active users started at 54 and saw a slight decline to 46 by the end of March.

The Simpsons™: Tapped Out from Electronic Arts maintained a steady weekly revenue around $30-$38 throughout the quarter. However, weekly downloads were negligible. The game’s weekly active users remained stable, starting at 37 and ending at 28 by the end of March.

These insights are derived from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022